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In Black Desert, combat focuses on your manual skills more than having the very abilities in the game. Thus, you use combinations of certain combat abilities. From BDO WIKI. With your attacks, which float around your character. Use of this skill will consume Shards of Darkness to increase AP and restore MP. Activate by pressing Q, while you have Shards of Darkness. Much longer than that of an average human, Cartian is believed to have settled near Hexe Sanctuary, with one of the.
Black Desert Online Berserker Guide To Level 60 by Surrender
GEAR
(without boss armor / without whale Jewelry / without Scroll boss Belt)
LEVELING:
3x Aegerian (Chest/Gloves/Helmet)
1x Talis (Boots)
Offence Jewelry
AP Offhand
Yuria Weapon at lvl 30 (Calpheon Amity Vendor / Auction House)
FRESH 50:
4x Grunil (Enchant to +5)(Switch to one of the 53+ options once you get them to +8 or above)
Offence Jewelry (Ring of Good Deeds x2)
DP Offhand (Saiyers)
Yuria Weapon
53+:
3x Taritas (Shoes, Helmet, Armor) 1x Grunil (Gloves)
(More Accuracy / Less AP / More WP / Less Crystals / More Defence / More Resistance / Less Cystal cost / More DP)
2x Grunil (Gloves, Helmet) 2x Taritas (Shoes, Armor)
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(More AP / Less Defence / Less Accuracy / Less WP /More Crystals / High Crystal Cost / Less Resistance / Less DP)
Download excel 2016 for mac. THE DIFFERENCE
This is what you should have if you’re calling yourself “geared”
All 3 setups where using the same Crystals.
Witch Earring x2 (PRI/DUO)
Mark of Shadows x2 (PRI/DUO) (standart (easy to get +1)
Outlaw Ring x1 (TRI) Mark of Shadows x1 (PRI/DUO) (second best (expensiv Outlaw TRI+) (recommendet since 2x TRI outlaw is really expensiv)
Outlaw Ring x2 (TRI) (BiS (expensiv needs to be TRI+ x2)
Belt of Schultz the Gladiator (DUO) (needs to be DUO+)
Tree Belt (BiS)
Ogre Ring Necklace
Scarla Necklace (“currently” BiS if DUO+)
Corrupt Ruby Necklace
Bares (TRI)
Yuria Weapon (less AP / overall more true PvP dmg / better human dmg scaling with buffs/ viable until full Boss Armor)
Kzarka Weapon (More AP / better scaling at 16+ / Must have once geared with Boss Armor)
Liverto Weapon (Only worth if you pick up +crit/+crit dmg and once you get Predatory Hunt IV otherwise wasted $$)
GEAR FARMING LOCATIONS
Taritas:
Auction House (expensiv/rare)
Serendian Shrine (decent drop rate)
Amity Vendor (easy)
Grunil:
Auction House (expensiv/rare)
Any Mediah Monster (Drop chance is different depending on monster type/area)
Amity Vendor (easy)
Witch Earring:
Hexe Sanctuary (decent drop rate/easy mobs)
Auction House (overpriced/expensiv)
Mark of Shadows:
Abandoned Monastery (decent drop rate/overfarmed/hard mobs as fresh 50+)
Auction House (overpriced/expensiv)
Tree Belt:
Dim Tree World Boss (decent drop rate/may result in XP loss if you RIP)
Treant Forest (rare drop/easy mobs)
Outlaw’s Ring:
Auction House (cheap/usually camped -> hard to get)
Elric Shrine (decent drop rate/overfarmed/mobs hit hard with night bonus unless 160+DP)
Ogre Ring (NECKLACE):
Mansha Forest and Calpheon Castle Western Forest (rare drop/hard mob as fresh 50+/overfarmed)
Auction House (overpriced/not worth buying unless fully geared with at least DUO)
Corrupt Ruby Necklace:
The reason why you should use Ruby instead of Topaz or any other +Resistance is simply because for example Knockdown wont help in GvG since most classes have several Knockdown skills. The only way to avoid getting knocked down is the right use of Evasion. While Grapple resistance is a lot more important because you usually get focused by warriors once you rush into 10 people and warrior grab is a lot worse than a simple KD. Ruby for GvG / Topaz for solo.
Auction House (okay price)
Goldsmith lvl 5 (Altinova)
Belt of Schultz the Gladiator:
Auction House (overpriced)
Manes Hideout (decent drop rate/overfarmed at daytime)
Bares Necklace:
Auction House (cheap)
Not worth farming
Giant solo leveling Areas:
50-51:
Calpheon Shrine (good xp/kill mages first/less people since Mediah update)(80+AP/110+DP)
51-52: Extract dmg linux.
Helms Post (decent xp/not a lot of people 90+AP/125+DP)
51-55:
Elric Shrine (good xp/overfarmed/kill priest first/never let priest’s attack you from behind with night bonus and debuff/only space for 1 Party -> optional Canyon of Corruption(best money spot))(110AP/160+DP)
52-56:
Sausan (good xp/overfarmed/lot of pk)(110+AP/140+DP)
53-54:
Giant Manes (decent xp / chance for belt/only worth with 100+AP/170+DP/Always stay in meele range)
450~ Skill Points Build:
650~ Skill Points Build:
Beginner 750~ Skill Points Build:
Advanced 750~ Skill Points Build:
PVP Rotation:
Full 1v1 Combo:
Frenzied Destroyer -> Shake off -> Evasion -> Ultimate: Storming Beast -> Headbutt (optional) -> E -> Smack Down -> Undertaker -> Frenzied Destroyer -> Rock Smash -> Frenzied Destroyer -> Corpse Storm -> Undertaker -> Fearsome Tyrant Whirlwind replace Combo (Hold RMB+LMB once in the air (Undertaker) -> Wind Slash -> Ultimate: Storming Beast or Frenzied Destroyer instead of Wind Slash -> repead
Ap Vs Human Dmg Bdo Online
1v1 combo example:
Some Evasion/Offence/Defence combos(not all):
Most of them can be done a lot faster but it was 2AM when i recordet that and i was really tired. May add a new one with better speed.
GvG engage combo:
Advanced combos:
Class Difficulty 1v1 equal Gear (endgame):
Easy:
Wizard
Witch
Tamer
Medium:
Ranger
Giant
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Valk
Hard:
Sorc
Warrior (Endless fight/waste of time)
Class Focus GvG:
1st:
Wizard
Witch Ranger
2nd:
Sorc
Valk Giant
3rd:
Tamer
Warrior
Skill Awakening at 54:
Raging Thunder: instantly restores HP
Fearsome Tyrant: Reduces the enemy’s Attack speed by 10%
Undertaker: Reduces the enemy’s Attack Speed by 10%
Frenzied Destroyer: Increases Meele Attack Power
Predatory Hunt: Reduces the enemy’s Movement Speed by 10% for 10 seconds (Or +crit if Liverto and if PH on max stage (+30% crit))
Wrath of beast: Reduces the enemy’s Movement Speed by 10% for 10 seconds
Storming Beast: Increases Melee Attack Power or -attack speed
Possible Awakenings in total:
Activ Buffs:
Knight Combat Rations + Serendian Special + Housing Item Human damage/all AP + Milk Tea
+5 AP +10 accuracy +5 dmg reduction +5 human damage +16 human damage/16 ap +5%crit +8% XP +5 HP recovery
Crystals:
Helmet: +5 Evasion
Armor: Damage Reduction +5 optional +2 ranged dmg reduction
Shoes: Red Battlefield Adamantine BiS/+Movement Speed/Any Resistance
Gloves: Depending on weapon +Attack speed/+Crit/+Accuracy
Offhand: Depending on weapon +Down dmg (Down seems to not work right now)/+5AP +100HP/+Crit hit dmg
Weapon: +1 Attack Speed +1 Crit
Black Desert Online Sorceress Build Guide by Chun-Chun
Ap Vs Human Dmg Bdo Account
I will use bdotome for skill names and skillbuilds: http://www.blackdeserttome.com/calculator/sorcerer
1. Dark waves is your bread and butter skill for PvE. This is the main skill you will be using to clear monster zones.
This is the first skill you will need to maximize out. 2. Claws of Darkness is second best skill for PvE. It is also the skill you will use most often, both in pve & pvp. So you need this maxed out as soon as possible too. 3. The other 2 skills that are absolutely necesary for your leveling experience are: night crow (with all of its subskills) & Shield of Darkness. 4. You should try to get Mark of Shadow skill too, but only at tier 1. Why? To gather & steal mobs.
And that’s about it. These are the absolutely necesary skills.
Other than that you will need the skills that have a CC effect and the skills that will help you close up the distance between you and your enemy.
By level 50 you should have this skill build: http://www.blackdeserttome.com/calculator/sorcerer/1409
By level 55 your skill build should look like this: http://www.blackdeserttome.com/calculator/sorcerer/1224
And by lvl 57 your skill build should look like this: http://www.blackdeserttome.com/calculator/sorcerer/1225
By that level you will also get the awakening. The skill points for it will come from the quests required to enable the awakening. By that time you should know what skills to get, but you kind of need them all.
In pvp the only way to fight as sorc is to: stun with S+E, get close, knock down, do dmg, run – and repeat. This works against all classes.
Against warriors it gets easier for you. While they put their guard up, you can heal yourself with LMB+RMB skill while still doing dmg.
ITEMS
A. ARMOR
The armor you will start with, at around lvl 20 is Agerian. I suggest making it +10, grind and then buy one +15.
When Mediah content comes out, you will have to sell the +15 armor and buy +15 Grunil Armor – all 4 pieces (wait 2 weeks or so for prices to get low, since at beginning they will be high).
The end-game armor you will be using is the Boss Armor: Red nose chest piece (dropped by Red nose and Contaminated Imp capitan ) / Hebetate tree spirit’s armor (droped by Hebetate tree spirit), Giath’s Helmet (droped by Giath, Bheg’s Gloves (droped by Bheg) & Muskan’s Shoes (droped by monastery leader);
B. WEAPON
First weapon you will start with and use until level 35-40 is the Azwell Amulet. You can make it +7, but no more.
The next weapon that you will be using until you get the end-game one is Yuria Amulet. You will need to make this one +15. Best strategy is to make it +10, grind money with it & buy +15.
The end-game weapon that you will be using is: Kzarka Amulet.
C. Off-Hand
The first off-hand that you will be using, because you might drop it when you are around lvl 20, will be Helrick Talisman. If you don’t drop it, no biggie. No need to upgrade this one, but if you have stones to waste, you can make it +7.
The Talisman you will be using for a long time, until Valencia teritory gets release is the: Jubre talisman. You will want to make this +15. Same as the other items, best startegy is to make it +7 this time, grind money, and buy one +15.
The end-game talisman you will be using is the: Nouver Talisman.
D. Accesories
Here, it’s mostly up to you and your playstyle. If you use a lot of mana you might want to get accesories with mana & atack. If you tank a lot, you might want to get accesories with DP.
Now, what i recommend for low level is: any accesories with AP or Accuracy.
For lvl 30-50 i recommend using Bares accesories.
For lvl 50+, like i said, it’s mostly up to you, but i recommend: Blue Coral Ring x2; Read Coral earring x2; Ancient Guardian’s Necklance & Belt. But this items will get released only with mediah region, so until then you’ll have to use: Mark of Shadow x2; Witch’s Earring x2; Tree spirit Belt (only if you drop it or have shit loads of money) / Any belt with 3 AP or more; Any crafted necklance with 5-5 AP (e.g Corupt Ruby Necklance).
AWAKENING
By this level you should know how awankening works.
You will need all of the awakening skills at the highest tier possible.
With awakening the gameplay changes completly, as you’ll be able to change weapons mid combos and combine Amulet skills with Scythe skills. The gameplay also changes a lot because most Scythe skills don’t allow you to move & don’t have any iframes while casting unlike the amulet skills.
COMBOS
Here are some combos you might find usefull (there are many others):
1. Night Crow (in the backward direction only) (Shift+S) before Abysmal Flame (LMB+RMB) to instant cast the Abysmal Flame (the charged version that health steals),
after which time, another Abysmal Flame can seamlessly be wound up with the regular cast time, but in effect throwing out an extra health steal attack, or an extra down attack if you should choose to do it on a downed enemy.
2. Darkness eruption (F+Shift) do a kick (F) then cast darkness eruption (could possibly be 2 kicks)
3. Stinger (Shift+LMB), can combo seamlessly after most attacks, so if there is an attack that has a delay after it, cancel the delay with Stinger.
A good example of this is the last kick in the kick combo(F,F,F) or Darkness Rebound (F+W/S).
4. Rushing Crow (W+RMB) or Stinger (Shift+LMB) make exceptional gap closers if you down an enemy with Darkness Rebound (F+W/S) or Abysmal Flame (LMB+RMB),
for example and need to get close in for melee down attacks.
5. The wind-up for Mark of Shadow (Shift+RMB) can be eliminated by casting Signs of Agony (E+S) before it, which works out well because Signs of Agony is a stun,
and at higher ranks Mark of Shadow slows down enemies.
6. The small wind-up for Abysmal Flame can be cancelled in the same way listed above.
7. Your teleport (Night Crow [shift+directional key]) can phase you behind enemies, but you will face the wrong direction and it is difficult to turn around quickly,
so your opponent will be able to face you just as quickly as you can turn to attack their back for extra damage, but if you use Storming Crow (Shift+directional key immediately after Night Crow), it won’t phase you back to their front, but it will change the direction you are facing in so you can use it to very quickly rectify your direction. If any gap remains after having done this, or if your Storming Crow didn’t turn you towards your opponent you can use Rushing Crow or Stinger (gap closers mentioned in #4) especially if you have aim assist to turn towards them quickly while attacking.
CRYSTALS (assuming that you have the gear presented in the guide for x level)
LVL 45-50
total: Atack speed P+: 2, Casting speed P+: 2, Critical P+: 1, Moving Speed P+: 2, Luck P+: 2, HP+: 100, MP+: 0, Grab_res+: 0, KnockD_res+: 0, Stun_res+: 0, KnockB_res+: 0, EXP+: 0%, Accuracy+: 0.
With Agerian armor full set you will have: 5 atack speed, 5 casting speed, 3 moving speed, 1 critical, 2 luck.
LVL 50-55
total: Atack speed P+: 3, Casting speed P+: 3, Critical P+: 4, Moving Speed P+: 0, Luck P+: 0, HP+: 350, MP+: 0, Grab_res+: 0, KnockD_res+: -, Stun_res+: 50, KnockB_res+: 50, EXP+: 0%, Accuracy+: 0, AP+: 5.
With Grunil armor and +3 atack speed exlir or food that increases atack speed you will have 3 casting speed, 6 atack speed and 4 critical. And with zaka weapon you will have: 6 casting speed 6 atack speed and 4 critical.
By using on gloves 2x Magic Crystal of Infinity – Valor (Critical +2) instead of what i used you can get 5 casting speed, 5 atack speed and 6 critical (while using +3 atack speed elixit & zaka weapon)
LVL 55-61
total: Atack speed P+: 4, Casting speed P+: 3, Critical P+: 4, Moving Speed P+: 0, Luck P+: 0, HP+: 450, MP+: 0, Grab_res+: 0, KnockD_res+: 50%, Stun_res+: 50, KnockB_res+: 0, EXP+: 0%, Accuracy+: 0, AP+: 10, Extra_DMG_H+: 18, Freezing: 10%, Evasion: 0.
With zaka weapon & boss set you will have: 6 casting speed, 5 atack speed & 4 critical.
With proper food you can get 5 critical too.
FOOD – with the order in which to use them (requires food management)
ELIXIRS
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